Chapter 13.3. Dark Dungeon.

As the call to arms echoed across human lands, a veritable army of heroes, mages, paladins and high-ranking adventurers converged upon Gnomerich kingdom’s Dark Dungeon. The vast encampment outside Dark Dungeon hummed with activity – a melting pot of warriors united for common purpose, under the banner of archangel Michael himself, – to conquer Dark Dungeon and destroy it once and for all.

Tents dotted landscape as far as eye could see, their colorful canvases bearing emblems of noble houses and legendary guilds alike. Blacksmiths toiled tirelessly near camp’s edge, hammer strikes mingling with clamor of training grounds, where skilled fighters honed blades before impending battle.

A grand pavilion dominated center of encampment, its gleaming silk walls adorned intricate embroidery, depicting feats of valor passed down by generations. Here lay headquarters of campaign – where strategists plotted tactics and diplomats negotiated alliances between disparate factions.

Mages cast protective wards over perimeter, shimmering

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