Chapter 265 Part 2
《S5W1 Map’s Area Portal cleared!》
《You have gained 8 Bonus Points. You currently have a total of 16 Bonus Points》
《【Wind Magic】Level Up!》
《【Magic Effect Amplification】Level Up!》
《【Magic Range Expansion】Level Up!》
《【Unconscious Resistance】Level Up!》
《Summon Monster『Oma』Level Up!》
《Please add 1 point to a desired stat.》
The time was 5:50 PM.
When did it get to be dinner time?
It’s like my memory got blown away somewhere.
Oma’s AGI has already increased.
I put the other in SPI.
Oma Werewolf Lv1 -> Lv2 (↑1)
DEX 15
AGI 31 (↑1)
INT 25
STR 15
VIT 18
SPI 15(↑1)
Skills:
Punch Evade Bite Dash Threaten Echolocation
Pursue Self Regeneration [Slight] Magical Resistance [Medium] MP Recovery [Medium]
Transform Spacetime Attribute Light Attribute Dark Attribute Fire Attribute
Well, that’s about it.
Anyhow, it seems that we spent quite a long time fighting.
It’s a little early, but I think I’ll have dinner now.
A break.
I recall Zangetsu and summon Bunraku.
While he’s cooking dinner for us, I’ll check the area map.
What’s the name of the Area Portal in S5W1?
Arena of Frenzy.
Frenzy?
That’s a nasty name!
What should we do at night?
Of course, I want to find out what the S5W1 map looks like at night.
But first of all.
I’ve been riding around on Zangetsu all day.
I want to practice the feeling of close combat too.
I recall Helix and summon Senki.
Of course, I’m going to have him spar with me.
The last battle left me feeling a little stagnant, and I want to clear that away.
What about strengthening spells?
I’ve got Gravity Mail, Physical Enchant: Fire, and Physical Enchant: Earth.
Physical Enchant: Aqua for Senki.
That’s it for spells.
In terms of status values, they become pretty close.
So let’s have a fun, fun match.
《【Earth Magic】Level Up!》
《Summon Monster『Senki』Level Up!》
《Please add 1 point to a desired stat.》
Four battles, two wins and two losses.
I knew it’d be no good if it came to a slugfest!
Senki’s STR has already increased.
I put the other in VIT.
Senki Lesser Ogre Lv8 -> Lv9 (↑1)
DEX 14
AGI 23
INT 6
STR 32 (↑1)
VIT 32 (↑1)
SPI 6
Skills:
Punch Kick Throw Object Block Evade Climb Throw
Joint Lock Self Regeneration [Slight]
Well, huh.
I feel like that level up came surprisingly easily.
Goki also leveled up pretty fast from sparring but.
After finishing dinner, I decided to go check out the night situation.
Daytime was like a golem hell.
And at night?
From what I’ve seen previously, more often than not it’s worse.
I’d like to prioritize striking force.
I’m going to take a look at the surroundings with Goki, Senki, Tigris, Telomere, and Abyss.
I do get the feeling that we’re sacrificing mobility to some extent, but the golems are even slower than that.
Well, there’s nothing we can do about the Killing Stones.
When I check with Call Monster?
It’s terrible.
Nothing has changed since daytime.
For the golems?
Mud golems, clay golems, and bronze golems.
Like in the daytime, sometimes there’s just one of these, but they also sometimes group up.
They were few in number, but they had a nasty distribution.
There’s also a Stone Golem.
Although it seems there’s only one of those.
What about Iron Golems?
I wouldn’t be surprised if they’re here.
I believe that the Clay Golem’s evolved version is the Stone Golem.
What’s the Bronze Golem’s upgrade?
I’m guessing it’s the Iron Golem.
If this map is a golem hell, I can expect them to be here.
And I wouldn’t be surprised for there to be an upgrade of the Mad Golem either.
But this lineup fights head on from the start, huh.
Well, we’ll have to wait and see how it goes, won’t we?
Iron Golem Lv.1
Demon Enemy Target Active
Battle Position: Ground Wind Resistance Earth Resistance Dust Resistance Tree Resistance
Doesn’t look much different from the Iron Golem Slave in appearance.
There’s only one of them.
I’d like to think we can handle it.
We could certainly handle it.
I used the Snow Beast Mace as my main weapon.
Goki’s main weapon was the Hatchet of Roars.
Telomere was the Hammer of Roars.
Abyss used the sword he always uses.
Senki and Tigris didn’t have any weapons, but their power wasn’t inferior.
And I also gave them an Enchant-type enhancement.
Enchanted Melt.
My expectation is that our defense will decrease.
Well, that’s okay.
I was having problems with hitting it close up.
It’s really loud!
The sound would echo!
Especially the Hatchet of Roars and Hammer of Roars, which produce a loud sound when a critical hit occurs.
That echoed inside the Iron Golem’s body.
It’s really loud.
I mean, my ears hurt!
And the Snow Beast Mace that I’m beating into it is also quite loud.
I feel like I’m ringing a bell at a temple.
While it hurts my ears, it’s also kind of fun to keep attacking them.
I just can’t help myself, can I?
Anyway, what’s the deal with not leaving any items behind?
I thought something iron-related would drop, but…
《【Lava Magic】Level Up!》
《Summon Monster『Tigris』Level Up!》
《Please add 1 point to a desired stat》
After fighting repeatedly against various Iron Golems in the area, Tigris has leveled up.
Well, was that in order?
Tigris’ AGI has already increased.
I put the other in STR.
Tigris Sturmtiger Lv6 -> Lv7 (↑1)
DEX 11
AGI 25 (↑1)
INT 11
STR 26 (↑1)
VIT 25
SPI 11
Skills:
Bite Roar (New!) Sense Danger Night Vision Conceal Wind Attribute
It seems that Threaten has become Roar.
Well, that’s nice.
The Iron Golem’s unexpected weakness has been revealed.
The fact that two of them are easier to fight than one.
The key is Magnetic Force.
No, it seems like it’s better to use Magnetic Field.
That one apparently has a more widespread effect.
It’s easier to constrain the movement of two Iron Golems when they’re connected by magnetic force.
Obviously, this is more effective than Gravity Prison.
Well, it’s still so loud that it hurts my ears when I punch it.
And the item that can drop was also revealed.
【Material】Iron Ore Quality C Rare 3 Weight 10+
An ore that contains a certain percentage of iron.
In addition to iron, it also contains alumina and silica in most cases.
Well, that figures right?
I didn’t think I’d be able to get high-purity iron out of nowhere.
I would have liked to hunt more Iron Golems, but…
But there was still a problem.
All of the monsters other than the Killing Stone are slow.
It’s not suitable for farming.
We had to move around and hunt them ourselves.
That’s a drag.
Well, I don’t mind moving that much but.
《【Club】 has leveled up!》
《You have acquired the【Club】weapon arte【Crushing Blow】!》
《【Fire Magic】Level Up!》
《【Dash】Level Up!》
《Summon Monster『Abyss』Level Up!》
《Please add 1 point to a desired stat》
The time is exactly 10pm.
A lot of things went up, including mine.
There are a lot of troublesome opponents, but this is what happens when you hunt everyone around indiscriminately.
It’s not a situation where you can pick and choose.
Abyss’s AGI has already increased.
I put the other in STR.
Abyss Skeleton Fighter Lv2 -> Lv3 (↑1)
DEX 18
AGI 17 (↑1)
INT 13
STR 14 (↑1)
VIT 14
SPI 12
Skills:
Sword Club Buckler Block Evade Physical Resistance [Small]
Self Repair [Medium] Dark Attribute
Was the level up unexpectedly quick?
Or rather are the guys around here pretty tasty in terms of experience?
But there is a problem.
How is fighting with a summoned monster who’s not well suited to the matchup?
Telomere hasn’t been able to recover her MP through Bloodsucking.
The fact that that’s become normal is scary.
There’s still time.
I tried fighting repeated battles.
What kind of attack is the newly acquired martial art, Crushing Strike?
It seems to be an attack that destroys with impact itself.
It works unusually well against Killing Stones and Stone Golems.
This is nice.
Of course, it also works against Iron Golems.
And it hit me directly in the ear.
Are you a sonic weapon?!
That’s how it sounded.
The damage is huge.
In many ways.
When I had secured a few iron ores it was already 11:50 p.m.
Oh no.
I had been planning to use gold ore, copper ore, and iron ore to test the Refine spell, but.
Let’s leave it here for today.
Let’s deploy the instant portal and log out.
What about tomorrow?
Well, that’s something we can figure out tomorrow when we log in.
Protagonist Keith
Race Human Male Racial Lv28
Job Grand Summoner Lv. 14
Bonus Points Remaining: 16
Skill Sets:
Sword Lv12 Two-handed Spear Lv10 Lance Lv8 Club Lv 11 (↑1) Dagger Lv 10
Rapier Lv9 Rope Artes Lv10 Cane Lv21 Punch Lv18 Kick Lv18
Joint Lock Lv18 Throw Lv18 Evade Lv18 Block Lv18
Summon Magic Lv28 Spacetime Magic Lv16 Seal Magic Lv10
Light Magic Lv16 Wind Magic Lv17 (↑1) Earth Magic Lv17 (↑1) Water Magic Lv16
Fire Magic Lv17 (↑1) Dark Magic Lv16 Ice Magic Lv15 Lightning Magic Lv15
Tree Magic Lv15 Dust Magic Lv15 Lava Magic Lv16 (↑1) Steam Magic Lv15
Alchemy Lv11 Pharmacy Lv8 Glassmaking Lv6 Woodworking Lv10
Synergy Lv19 Appraisal Lv19 Identify Lv19 Discern Lv5 Cold Resistance Lv8
Grab Lv16 Horsemanship Lv16 Precise Manipulation Lv18 Ropework Lv10
Jump Lv9 Acrobatics Lv9 Heat Resistance Lv12 Climb Lv9 Balance Lv10
Dual Wield Lv17 Disassembly Lv15 Swim Lv6 Dive Lv6
Dash Lv9 (↑1) Endurance Run Lv8
Hide Lv3 Conceal Lv3
Physical Enhancement Lv17 Mental Enhancement Lv17 Speedcasting Lv18
Magic Effect Amplification Lv17 (↑1) Magic Range Expansion Lv17 (↑1)
Petrification Resistance Lv6 Sleep Resistance Lv5 Paralysis Resistance Lv6 Confusion Resistance Lv4 Darkness Resistance Lv4 Unconscious Resistance Lv5 (↑1)
Summoned Monsters
Senki Lesser Ogre Lv8→Lv9 (↑1)
DEX 14
AGI 23
INT 6
STR 32 (↑1)
VIT 32 (↑1)
SPI 6
Skills:
Punch Kick Throw Object Block Evade Climb Throw
Joint Lock Self Regeneration [Slight]
Tigris Sturmtiger Lv6→Lv7 (↑1)
DEX 11
AGI 25 (↑1)
INT 11
STR 26 (↑1)
VIT 25
SPI 11
Skills:
Bite Roar (New!) Sense Danger Night Vision Conceal Wind Attribute
Abyss Skeleton Fighter Lv2→Lv3 (↑1)
DEX 18
AGI 17 (↑1)
INT 13
STR 14 (↑1)
VIT 14
SPI 12
Skills:
Sword Club Buckler Block Evade Physical Resistance [Small]
Self Repair [Medium] Dark Attribute
Oma Werewolf Lv1→Lv2 (↑1)
DEX 15
AGI 31 (↑1)
INT 25
STR 15
VIT 18
SPI 15(↑1)
Skills:
Punch Evade Bite Dash Threaten Echolocation
Pursue Self Regeneration [Slight] Magical Resistance [Medium] MP Recovery [Medium]
Transform Spacetime Attribute Light Attribute Dark Attribute Fire Attribute
Thanks for the treat.