Chapter 289 Part 3
『So now we set up an ambush?』
「Yup.」
『Then we should change our Summoned Monster lineup now, right?』
「Yeah. But we have to decide where are we going to set this up.」
That’s right.
I can’t see any signs of a Slave Beast – Turtlesnake.
Haven’t they crossed over to W5 yet?
「But I heard that one of those Slave Beast – Turtlesnakes was coming to W5…?」
『We have the latest information. It seems that they have suspended their invasion for the time being.』
『Truly slow as a turtle!』
『It seems that the search team is trying to use 【Identify】, but they’re not having an easy time trying to get close.』
「The group of Demons surrounding them is quite a nuisance, huh?」
『I guess we should start a large-scale battle at some point.』
『The Lesser Gryphons are the biggest obstacle!』
「Yeah.」
That’s right.
Hunting large monsters is certainly difficult, but…
A battle only gets tougher when you get ambushed from above.
Besides, those Exorcising Priests neutralizing the effects of our buffs aren’t making things any easier for us.
Those Clowns are quite troublesome to kill.
The support they get from the Insanity Birds cannot be underestimated either.
But at least they’re better than having to deal with an Exorcising Priest.
Much, much better.
And the other Majins?
I want to do something about those Pantomimes’ transform abilities, but there are a few problems with that.
It’s impossible to fight against such a large Demon without any buffs increasing our stats!
That’s exactly why it makes sense to hunt Demons using Instant Portals.
Well then.
Should we set up a hunting ground for us too?
There it is.
A Slave Beast – Turtlesnake.
We can’t see the group of Demons surrounding it because there are a lot of trees in the way.
Of course, 【Identify】 doesn’t work here either.
But the important thing to note is the number of Demons circling in the sky.
Those Lesser Gryphons…
There are still a lot of them, huh?
But it’s less than half of what it was yesterday.
『There aren’t even fifty of them, are they?』
『Ah, I forgot to count!』
「Well, there’s no way to count them accurately, is there?」
Don’t get all flustered.
After all, they haven’t made any progress at all since last night.
How slow are these guys?
「Let’s set up a net here.」
『Time to change our lineup, right?』
『I’ll make the first Instant Portal!』
Our preparations for intercepting the enemy are going smoothly.
Well, they’re actually preparations for an ambush.
What is my formation?
The only one I haven’t swapped over is Kotohogi.
So it’s Goki, Couturier, Modulus, Kiyohime, and Kotohogi.
In short, this one party should be able to defeat a pair of a Lesser Gryphon and its Majin rider.
And if we need a wall, Goki’s got us covered.
This should be enough!
What about Adele?
Mystic Eye, Lesser Ogre, Silver Fox, Imp, and Big Spider.
Just like we did yesterday, her strategy is basically to use the Big Spider’s web to restrict our opponents’ movements.
I can see that clearly.
And what about Irina?
Great Owl, Clay Golem, Imp, Oni, and Big Spider.
The plan with this lineup is the same as with Adele’s.
To put that Big Spider to good use.
Still, Irina seems to have accounted for someone to serve as her wall.
By the way…
We have three Imps.
However, they all look different from each other.
Kotohogi suddenly became noisy.
They’ve started to fly around.
Irina’s Imp Nightwing is chasing after Kotohogi.
And Adele’s Imp I-chan is resting with her legs crossed on Adele’s head.
She’s a lazy one, isn’t she?
Well, being a little energetic means that they’re in good health, right?
Though in Kotohogi’s case, I’d like for them to settle down a bit instead of them going back and forth between two extremes.
We had a few battles that involved intercepting Majins with an ambush trap.
The main thing about them was that Kiyohime’s traits really shone.
She’s a scary one.
Once Kiyohime wraps around a Lesser Gryphon, it won’t be able to fly.
Even when their wings themselves are free, they don’t seem to be able to use them freely.
After all, she seems to be quite heavy.
Talking about a woman’s weight may be taboo…
But it’s true.
She also has several special abilities
She has the Spacetime, Light, Dark, Fire, and Earth Attributes at her disposal.
She’s been using each of them to fight the Majins and their Lesser Gryphons.
That would make me worry about her MP bar, but…
As she bites the neck of one of the Lesser Gryphons and sucks its blood…
Her MP bar gradually recovers.
Now I’m not just afraid of Telomere at night, but I’m afraid of Kiyohime as well!
That mouth!
It’s stained with blood!
A long tongue comes out of her mouth and licks the blood around it.
The tip of her tongue is forked.
Like a snake’s.
She’s definitely a snake.
She’s not a frontliner.
That being said, I can’t say she’s a rear guard fighter either.
Her battle style certainly takes advantage of her opponents’ weak spots.
And there’s also the terrain advantage this forest provides her.
She’s strong.
Well, she’s quite unique.
Seeing her standing next to Modulus gives me a weird feeling.
Like I’m scared.
Women are scary.
If I were to add Telomere to this mix, this sensation of fear would become even bigger.
I don’t think I would be able to escape if I were to get caught by them.
《【Ice Magic】 Level Up!》
《Summoned Monster 【Kotohogi】 Level Up!》
《Please add 1 point to a stat of your choice.》
The hunt goes smoothly.
That alone is why these Level Ups keep coming this quickly
This is really nice.
Kotohogi has gained a new empty Skill slot, so why not fill it in while we’re here?
Kotohogi’s INT has increased automatically upon leveling up.
I’ll choose STR as their second stat increase.
Kotohogi Imp Lv4→Lv5 (↑1)
DEX 7
AGI 22
INT 22 (↑1)
STR 4 (↑1)
VIT 4
MEN 23
Skills
Flight Levitation Echolocation Magic Resistance [Medium] MP Recovery [Small]
Light Attribute Dark Attribute Wind Attribute (New!)
I’ve filled Kotohogi’s new empty slot with the Wind Attribute Skill.
It’s frightening how smoothly this has been going for us.
Adele’s Imp I-chan has also reached Level 7 before I even realized.
Irina’s Big Spider Orihime is now Level 6.
And Adele’s Big Spider Mo-chan has already reached Level 5.
Isn’t Adele too quick to decide which stats to increase?
She’s unusually done already.
I barely had any time to notice she was doing it to begin with!
Irina’s Oni, Souen, may seem plain and simple, but he’s Level 7 as well.
It looks like you’ve been successfully raising the standard of your fighting power!
Of course, no time is wasted as we wait inside the Instant Portals.
Today, instead of doing sparring sessions with my Summoned Monsters, I’m doing some woodwork to pass the time.
The first thing I made was another Ebony Bokken.
And what am I working on right now?
A spear.
【Weapon: Two-handed Spear】White Elephant Long Spear+ Grade C+ Rarity 6
AP+22 M・AP+8 Power 4+ Weight 6+ Endurance 530
Hit Rate Increase [Small] Stun Chance Increase [Small]
A spear with a tip made out of a White Elephant Tusk that specializes in thrusting attacks.
Due to its lack of a blade, it cannot be used for slashing attacks.
Its length and ease to handle makes it an excellent weapon for thrusting at a long distance.
Albeit small, it has an increased hit rate and an increased chance to stun opponents.
[Custom]
The handle is made of ebony wood, which provides a balanced weight and high durability.
There is a problem with making Javelins with White Elephant Tusks.
They’re heavy.
A White Elephant Tusk alone weighs 3+ already.
A Needlefish Javelin has a weight of 1+.
Attaching a short handle to an already heavy White Elephant Tusk would be the same as increasing its weight to 4!
In a sense, I made this White Elephant Long Spear as an exercise.
It certainly is a powerful weapon…
But I have the Akasagarbha Spear.
I also have a Swordfish Spear as a spare, but I don’t feel comfortable with the idea of throwing this White Elephant Long Spear away.
Is it easy to use?
If it’s just to thrust with it, it’s fine.
But it’s not suitable for sweeping attacks.
『Could you let me have that for a moment?』
「Huh?」
Irina seems to be very interested in the White Elephant Long Spear.
Irina, using a spear?
Well…
She’s not the one who would be using it.
Of course.
But she did catch me off guard for a moment!
It made me picture her fighting in the front lines like Hyodor.
Obviously, the one using the spear would be Irina’s Oni, Souen.
I made this one as a spare anyway.
So I handed it over.
Let’s lend it to Irina for a while.
The White Elephant Long Spear is quite heavy, but using both hands to hold it seems the way to go.
As expected, it seems to be way too heavy for a Mermaid to wield.
That’s right.
It’s safe to give my spare Swordfish Spear to Nias for her to keep as a spare as well.
But I don’t think being heavy makes a weapon bad.
Let’s give it a try.
I’ll make a Javelin using a White Elephant Tusk.
I have a feeling that its throwable range will be shorter.
Yeah, that’s definitely a given.
But I’ll still make it.
After all, I have obtained the 【Javelin】 Skill.
I can’t let that Skill go to waste..
How much would these sell for?
I’ll have Rick and the others give me an exact price later.
If I can be paid with Gold Ore dropped from Lesser Gryphons instead of money or Magic Stones, that’d be great.
That’s right.
I’d like to use the Refine Spell to do something similar to actual gold refining using Gold Ore.
Well, I actually want to do lots of things, though.
And we get another Majin and its Lesser Gryphon!
They’re so easy right now that I don’t even have to stop my Production work.
But still…
Our main reason for coming here is to get rid of these guys.
I’m on the brink of getting my priorities mixed.
Protagonist Keith
Race Human Male Racial Lv30
Job Grand Summoner Lv16
Bonus Points Remaining 9
Set Skills
Sword Lv12 Two-handed Spear Lv12 Joust Lv10 Club Lv12 Dagger Lv12
Rapier Lv10 Rope Artes Lv11 Javelin Lv5 Pole weapon Lv 4
Staff Lv22 Punch Lv19 Kick Lv19
Joint Lock Lv19 Throw Lv19 Evade Lv19 Block Lv19
Summon Magic Lv30 Spacetime Magic Lv18 Sealing Lv12
Light Magic Lv18 Wind Magic Lv18 Earth Magic Lv18 Water Magic Lv18
Fire Magic Lv18 Dark Magic Lv18 Ice Magic Lv17 (↑1) Lightning Magic Lv17
Tree Magic Lv 17 Dust Magic Lv 17 Lava Magic Lv 16 Steam Magic Lv 17
Alchemy Lv14 Pharmacy Lv9 Glassmaking Lv8 Woodworking Lv11
Synergy Lv21 Appraise Lv21 Identify Lv21 Discern Lv7 Cold Resistance Lv9
Grab Lv17 Horsemanship Lv18 Precise Manipulation Lv20 Ropework Lv11
Jump Lv10 Acrobatics Lv10 Heat Resistance Lv12 Climb Lv10 Balance Lv11
Dual Wield Lv18 Disassembly Lv17 Swimming Lv6 Diving Lv6 Throw Object Lv8
Dash Lv10 Endurance Run Lv10 Hide Lv5 Conceal Lv5
Physical Reinforcement Lv18 Mental Reinforcement Lv19 Speedcasting Lv19
Magic Effect Amplification Lv18 Magic Range Expansion Lv18
Petrification Resistance Lv6 Sleep Resistance Lv6 Paralysis Resistance Lv6
Confusion Resistance Lv4 Dark Resistance Lv4 Unconscious Resistance Lv7
Charm Resistance Lv1 Poison Resistance Lv3
Equipment
Tokkosho x2 Vajra Trident x2 Jeweled Sword x2 Quartz Illuminated Sword x2
Akasagarbha Spear x2
Staff of Torture x2 Petrified Wood Staff+ x2 Tonfas of Torture x2
Capture Rod of Torture x1 Needlefish Spear+ x1 Swordfish Spear + x2
White Elephant Long Spear+ x1 (New!)
Wrought Iron Lance x1 Lion Sage’s Lance+ x2 Scabbard Fish Sword x1
Snow Beast Mace x1 Lion Sage’s Foil+ x2
Lion Sage’s Kukri+ x2 Needlefish Javelin x1
Guardian Treasure Hammer x1 Xiuyaojing Bow x1 Indra’s Halberd x1
Enraged Pickaxe+ x2 Silver Necklace+ x1
Snow Leopard Push Dagger x1 Gale Tiger Push Dagger x1
Killer Scorpion Push Dagger x1 Snow Leopard Bagh Nakh x2
Plains Lion Bagh Nakh x1 Bull and Horse Leather Armor+ Sets
Einheral’s Armguards x2 Heavenly Zebra’s Misanga x2
Bracelet of Torture+ x2 Anklet of Torture+ x2 Prison Guard’s Black Rope x1
Rampage Horse Belt + Rucksack Item Box x2
Summoned Monsters
Kotohogi Imp Lv4→Lv5 (↑1)
DEX 7
AGI 22
INT 22 (↑1)
STR 4 (↑1)
VIT 4
MEN 23
Skills
Flight Levitation Echolocation Magic Resistance [Medium] MP Recovery [Small]
Light Attribute Dark Attribute Wind Attribute (New!)
Companions
Adele & Irina
Thanks for the treat.