Chapter 312 Part 2
Let’s set up an Instant Portal.
What about the Majins?
Now that the event is over, they shouldn’t be attacking us here.
At any rate, let’s set one up and confirm this theory.
Well then.
What are Obsidian’s Class Change options?
For now, let’s remove his equipment.
I also want to use Fusion Identification.
《This Monster cannot be fused.》
Well, that’s out of the way.
What should we have him Class Change into?
Class Change Options:
Magi Owl
Oh!
It’s the same as Master’s Summoned Monster, right?
Of course, this is an immediate decision.
Obsidian Mystic Eye Lv12 → Magi Owl Lv1 (New!)
DEX 15
AGI 26 (↑1)
INT 26 (↑2)
STR 17 (↑1)
VIT 17 (↑1)
SPI 27 (↑2)
Skills
Peck Silent Flight Far Sight Night Vision Ambush Sense Danger Divine Hearing
Magical Resistance [Slight] (New!) MP Recovery [Slight] (New!)
Wind Attribute Water attribute [ ] (New!)
Hmm.
What Skills are available to fill in that new slot?
There seems to be options for Light, Darkness, and Ice Attributes.
Let’s go with Ice.
Obsidian Mystic Eye Lv12 → Magi Owl Lv1 (New!)
DEX 15
AGI 26 (↑1)
INT 26 (↑2)
STR 17 (↑1)
VIT 17 (↑1)
SPI 27 (↑2)
Skills
Peck Silent Flight Far Sight Night Vision Ambush Sense Danger Divine Hearing
Magical Resistance [Slight] (New!) MP Recovery [Slight] (New!)
Wind Attribute Water attribute Ice Attribute (New!)
【Magi Owl】 Summoned Monster Battle Position: Mid-air
An owl imbued with powerful magic. Its main means of attack are its beak and talons, empowered with its special abilities.
It is sometimes considered the guardian deity of the forest.
《This Monster cannot be fused.》
Alright.
Everything’s confirmed.
So what happened to Obsidian?
He turned completely white.
No, the tips of his wings are still black.
And he’s gotten bigger.
And his eyes are now the color of sand?
They’re khaki.
Master’s Magi Owl had blue eyes.
But Obsidian’s give off a certain atmosphere.
His equipment doesn’t seem to need much adjustment.
Well then.
Let’s take a look at his new power right away.
I wonder how it will go?
《Summoned Monster『Kurama』 Level Up!》
《Please add 1 point to a desired stat.》
Even indulging in the feeling of things running smoothly has its limits.
After a few battles to see how Obsidian is doing, even Kurama has Leveled Up.
Well, I’m still happy about that too.
Kurama’s AGI increased automatically upon leveling up.
I’m not entirely sure what I should choose for his second stat increase…
Let’s go with STR this time around.
Kurama Oni Lv5 → Lv6 (↑1)
DEX 18
AGI 16 (↑1)
INT 10
STR 19 (↑1)
VIT 18
SPI 10
Skills
Sword Dagger Buckler Block Evade Hide
「Gihihi!」
Got it, got it.
I understand that you’re happy.
I’d like you to be a little more careful about that cry, though.
So, how is Obsidian doing?
It doesn’t seem to have changed much.
However, what I can say for sure is that his attacks seem to be getting even more aggressive.
This was especially noticeable in the battle with an Airavata.
I see that he can create icicles to attack.
This is one of his new attacks.
He can inadvertently shoot those at point-blank range.
How cruel!
No, it’s a good attack.
Very nice.
I have high hopes for his battle performance from now on.
But let’s swap him out now.
We have to continue to improve our overall fighting abilities.
Let’s do so.
I recall Obsidian and summon Florin.
Next…
Oma’s MP bar is running low as well.
So I recall Oma and summon Abyss.
I don’t have to worry about movement speed anymore.
Kurama’s here already after all!
Even so, this is getting troublesome.
It’s those Vetalas.
Their numbers are increasing all over the place.
The Indra’s Halberd is not very effective against them either.
I should take care of this.
Let’s switch to the Petrified Wood Tonfas here.
Those will let me use the weapon arte Intelligence Attack, which will help a lot with taking care of them.
Unlike Boosted Power, it also lets me use Spells.
It’s very convenient.
Well then.
Let’s enjoy some monster hunting.
Or should I say, having Vetalas as our main course is just a nuisance since they’re so easy for me to deal with using a brute force approach.
Well, it’s not such an easy opponent for my Summoned Monsters.
This is especially true for Kurama.
But that’s a good thing.
Let’s keep them company for a bit.
After all, we can’t get to the next map right away.
And I don’t want to use the Fly Spell at night either.
《Summoned Monster『Heather』 Level Up!》
《Please add 1 point to a desired stat.》
What time is it?
It’s around 10:10 PM.
It’s good to see yet another Level Up.
But what about how much distance we’ve been able to make thus far?
Let’s ignore that, shall we?
Let’s just escape reality for a while.
Heather’s INT increased automatically upon leveling up.
Let’s choose STR as her second stat increase.
Heather Silky Lv8 → Lv9 (↑1)
DEX 9
AGI 25
INT 25 (↑1)
STR 9 (↑1)
VIT 9
SPI 27
Skills
Flight Levitate Magical Resistance [Medium] MP Recovery [Medium] Wind Attribute
Earth Attribute Water Attribute Lightning Attribute
How’s Heather’s MP bar?
She still seems to have a little left.
But let’s swap her out.
I recall Heather and summon Yukiwa.
Huh?
What has my current lineup become?
It’s now Tigris, Florin, Abyss, Yukiwa, and Kurama.
Before I knew it, the lineup was becoming savage.
Now that I’ve swapped Heather out, doesn’t this look like a group of wild monsters?
That’s crazy.
Tigris is now the most soothing to look at out of the entire lineup!
Yeah.
Stroking his fur like this also feels nice.
No.
Let’s stop enjoying.
Let’s also stop escaping.
Let’s stop thinking while we’re at it.
No.
Should I just stop worrying?
It is dangerous to continue hunting aimlessly without thinking.
《Summoned Monster『Kurama』 Level Up!》
《Please add 1 point to a desired stat.》
The time is 11:40 PM.
Time to call it a day.
Kurama’s DEX increased automatically upon leveling up.
Let’s choose VITas his second stat increase.
Kurama Oni Lv6 → Lv7 (↑1)
DEX 19 (↑1)
AGI 16
INT 10
STR 19
VIT 19 (↑1)
SPI 10
Skill
Sword Dagger Buckler Block Evade Hide
「Gehe」
This time Kurama let out a short cry, as if trying to stifle a laugh.
Well….
I think it only made it sound even creepier.
Is it a good idea to continue aiming for a Gohou with him?
Let’s not worry about that.
How about we keep on traveling while training starting from tomorrow?
I suppose that’s the way to go.
But tonight it’s like I’m not gaining any distance.
Well, we’ll just get stronger steadily then, shall we?
Let’s set up an Instant Portal and log out.
What about the Majins?
I won’t worry about those.
Even if there were, getting my Instant Portal destroyed and being sent back to the last area portal as a result carries no stat penalties, unlike dying and respawning there.
What if I am sent back then?
We’ll go back to hunting Majins.
That’ll be just fine too.
Protagonist Keith
Race Human Male Racial Lv32
Job Grand Summoner Lv18
Bonus Points Remaining: 22
Set Skills
Sword Lv12 Two-handed Spear Lv12 Joust Lv13 Club Lv14 Dagger Lv13
Rapier Lv11 Rope Artes Lv11 Javelin Lv9 Pole Weapon Lv9 (↑1)
Staff Lv23 Punch Lv20 Kick Lv20 Joint Lock Lv20 Throw Lv20
Evade Lv21 (↑1) Block Lv21 (↑1)
Summon Magic Lv32 Spacetime Magic Lv20 Seal Magic Lv15 (↑1)
Light Magic Lv19 Wind Magic Lv20 (↑1) Earth Magic Lv19 Water Magic Lv19
Fire Magic Lv19 Dark Magic Lv20 (↑1) Ice Magic Lv18 Lightning Magic Lv18
Tree Magic Lv18 Dust Magic Lv18 Lava Magic Lv18 Steam Magic Lv18
Heroic Summoning Lv1
Alchemy Lv15 Pharmacy Lv10 Glassmaking Lv8 Woodworking Lv12
Synergy Lv22 Appraise Lv22 Identify Lv22 Discern Lv7 Cold Resistance Lv10
Grab Lv19 Horsemanship Lv20 Precise Manipulation Lv22 Ropework Lv11
Jump Lv12 Acrobatics Lv12 Heat Resistance Lv14 Climb Lv12 Balance Lv13
Dual Wield Lv19 Disassembly Lv18 Swimming Lv6 Diving Lv6 Throw Object Lv11
Dash Lv12 Endurance Run Lv12 Hide Lv7 Conceal Lv7
Physical Reinforcement Lv20 Mental Reinforcement Lv20 Speedcasting Lv21
Magic Effect Amplification Lv20 Magic Range Expansion Lv20
Petrification Resistance Lv6 Sleep Resistance Lv6 Paralysis Resistance Lv7
Confusion Resistance Lv4 Darkness Resistance Lv4 Unconscious Resistance Lv9
Charm Resistance Lv2 Poison Resistance Lv3 Silence Resistance Lv4
Instant Death Resistance Lv1
Items on hand
Survival Knife Woodworking Tools Sewing Tools
Cintamani Stone x1 Majin’s Ring x1 (New!)
Titles
Old Summoner’s Best Disciple Protector of the Forest Knower of the Middle Path
Sea Monster Vanquisher Traverser of the Limestone Cave Crest of the Gravekeeper
Majin Slayer (New!)
Guardian of the Lapis Lazuli Light Mark of the Spell Searcher Wrestling King
Weapon Expert Battleholic
Summoned Monsters
Volff Silver Wolf Lv3 → Lv4 (↑1)
DEX 15
AGI 38 (↑1)
INT 15
STR 26 (↑1)
VIT 26
SPI 15
Skills
Bite Dash Roar Psychic Hide Pursue
Night Vision Conceal Self Regeneration [Slight] Magical Resistance [Slight]
Obsidian Mystic Eye Lv12 → Magi Owl Lv1 (New!)
DEX 15
AGI 26 (↑1)
INT 26 (↑2)
STR 17 (↑1)
VIT 17 (↑1)
SPI 27 (↑2)
Skills
Peck Silent Flight Far Sight Night Vision Ambush Sense Danger Divine Hearing
Magical Resistance [Slight] (New!) MP Recovery [Slight] (New!)
Wind Attribute Water attribute Ice Attribute (New!)
Senki Ogre Lv1 → Lv2 (↑1)
DEX 16
AGI 27
INT 6
STR 38 (↑1)
VIT 38 (↑1)
SPI 6
Skills
Punch Kick Throw Object Block Evade Climb Throw
Joint Lock Roar Self Regeneration [Slight]
Heather Silky Lv8 → Lv9 (↑1)
DEX 9
AGI 25
INT 25 (↑1)
STR 9 (↑1)
VIT 9
SPI 27
Skills
Flight Levitate Magical Resistance [Medium] MP Recovery [Medium] Wind Attribute
Earth Attribute Water Attribute Lightning Attribute
Modulus Arachne Lv3 → Lv4 (↑1)
DEX 25
AGI 25 (↑1)
INT 28
STR 10
VIT 11 (↑1)
MEN 28
Skills
Bite Evade Vibration Detection Echolocation Conceal Magical Resistance [Medium]
MP Recovery [Medium] Spin Web Trap Sew Spacetime Attribute Light Attribute
Dark Attribute Earth Attribute Water Attribute Poison Paralysis
Kiyohime Lamia Lv2 → Lv3 (↑1)
DEX 12
AGI 26
INT 28
STR 20 (↑1)
VIT 25 (↑1)
SPI 28
Skills
Bite Wrap Scent Detection Heat Detection Echolocation Hide
Magical Resistance [Medium] MP absorption [Small] Bloodsucking Spacetime Attribute Light Attribute Dark Attribute Fire Attribute Earth Attribute Poison Charm
Kurama Oni Lv6 → Lv7 (↑1)
DEX 19 (↑1)
AGI 16
INT 10
STR 19
VIT 19 (↑1)
SPI 10
Skill
Sword Dagger Buckler Block Evade Hide

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