Chapter 324 Part 2

Now, what to do next?
At this depth, there’s neither day nor night.
In fact, I feel like exploring how deep I can go, but…

Oh well, let’s leave that for after dinner.
Time to go back to the shore.

There was a slight miscalculation.
I almost lost track of the direction back to the island’s sandy beach.
I used my magnetic compass as usual, but…
It feels like I’ve been swept away by the ocean current.

How’s the situation after going past the crabs waiting in the shallows and finally returning to the sandy beach?
It’s already pitch dark.
However, the night sky above us is magnificent.
It’s such a beautiful sight that it makes me want to look at it forever.

Oh, but I shouldn’t.

Let’s recall Apnea and summon Bunraku.
I deploy an Instant Portal and start preparing for a late dinner.
Then I give Bunraku the fish and shrimp that Nias had obtained as we traveled.
Of course, I also gave it the two eggs I got from fighting those crabs.

I feel like I’m living on a deserted island.
I lie down on the sand and look at the night sky.
Yeah.
It’s nice to take some time to relax once in a while.
And let’s not forget to turn my gaze at Nias as I look at the night sky and admire her beauty.
The shading created by the Flashlight spell is different from during the day.
Moreover, she remained in mermaid form at the beach.
In other words, there is a lot of bare skin.
It’s truly a feast for the eyes.
There was no way I could miss this.

Of course the food was delicious.
What should I do now that it’s nighttime?
Even if I go on a little trip further ahead, it’s unclear what kind of islands are scattered around this area.
In fact, even if I use my own Night Vision, I won’t be able to confirm the presence or absence of islands in the distance.
Darn it.
Also, I don’t know where the area portal is.
Imagine if I were to get myself killed at this point…
I would be forced to respawn far to the east, in the royal castle!

What should I do?

Well, I guess we can just go hunting around this island today.
I can try diving a little deeper into the water.
Gotta have a goal to challenge myself with, huh?

Well then.
Let’s recall Bunraku.
And resummon Apnea.
Shall we continue hunting a little more?

Wait…
Wouldn’t this be considering fishing instead?
Either way is fine, I guess.

 Clasping Giant Clam Lv.4
 Demon Enemy Target Active
 Battle Position: Sea Bottom, Sand Light Attribute Earth Attribute Water Attribute

Even in places that weren’t that deep, there were monsters I was seeing for the first time.
As the name suggests, this one is a giant clam, but…
It looks like I’ve disturbed it while it was lying there half-buried under the sand.
I almost got my foot stuck between its shells.
Honestly, it’s like a bear trap!
How big is it?
Considering it’s a monster, it’s quite large.
It looks like I could even be swallowed up whole into the space between its shells.

Of course, I’m going to hunt it.
But this guy’s attacks are extreme.
It can create something like a wall of light underwater and send it flying towards us, but…
Its attack speed is slow.
Had this been above the surface and on the ground, I would definitely be able to dodge this.
But we’re underwater.
I can’t move half as well as I can on the ground.
Getting somewhat impatient, I somehow manage to dodge while attacking.
However…
This guy is really tough!
And it seems to have a strange defensive behavior.
Once I get close enough to it, it opens its shell wide and then quickly closes it.
That alone creates a powerful water current.

I had to rely on Nias here.
Her singing induces sleep.
As the Giant Clam starts to loosen up, Strand bit into the gap between the shells, and they quickly split open.
In the same way, I tried thrusting with my spear.
But the shell closed itself up.
It was almost like a reflex.
That was close!
But what should we do about this now?
I can’t just keep Nias singing forever.
So once her song finished, the Giant Clam returned to normal.
Apnea also tried to ram its body, but its shell is so hard that this ended up hurting Apnea instead.
This one’s truly a troublesome opponent.

Somehow Strand’s second attack poisoned him.
Let’s wait…

Let’s wait and see.

And so we waited.
And we were able to kill it only with poison damage!
I see…
So it doesn’t have the ability to cure itself from poison?

Here’s the item I got from it:

【Material】 Akoya Pearl Oyster Raw Material Grade C+ Rarity 2 Weight 0+
 A rather large bivalve. Its adductor muscles are edible.

Hmm…
An ingredient, huh?
I feel like I’ve heard the name of this shellfish somewhere.
But that’s strange.
It seems like quite a hassle to deal with such a monster when all it’s going to drop is a shellfish that isn’t even Rarity 3!

Dealing with this monster seems to be better with poison.
In a way, this makes it look like an easy task.
Shall we hunt down some more?
It’s adductor muscles, huh?
I like to try them tempura-fried.
I’d like some mitsuba for the flavor, though.

Well, that’s fine.
My wish is to enjoy a mix of vegetables and seafood tempura over a bowl of rice.
Ah, that’s right.
I have some rice ears on hand, so… what should I do?
I should have some time to spare while the Giant Clams succumb to poison.
Yeah.
Shall I send out a message?
And to whom?
I’m thinking about consulting with Fiona.
She’s very well connected, after all.

《Summoned Monster『Rig』 Level Up!》
《Please add 1 point to a desired stat.》

Now I have yet another way to attack Giant Clams.
It’s Rig.
If there’s a gap somewhere, Rig can get inside it.
What about my defense?
Well, more importantly, using Rig like this makes defeating these monsters quicker, so there’s no problem.

I’m sure getting caught by a Giant Clam would cause major damage.
I don’t even need to try and see for myself.
But its clamping attacks won’t work against Rig.
Not only that, it gives Rig a chance to slip inside it.
This also affects them with a status abnormality:
Paralysis.
That’s right, it seems that Rig is giving electric shocks while inside the shellfish.
Rig’s MP bar has also decreased to some extent.

Thanks to this, the Giant Clam’s shell never closes itself up, making it much easier to deliver a finishing thrust with my spear.
It’s truly rather anticlimactic.
It’s as if these Giant Clams have turned into easy opponents all of a sudden.

Rig’s AGI increased automatically upon leveling up.
Let’s choose VIT as its second stat increase.

Rig Yellow Pudding Lv8→Lv9 (↑1)
 DEX 20
 AGI 14 (↑1)
 INT 8
 STR 8
 VIT 15 (↑1)
 SPI 8

 Skills
 Dissolve Shapeshift Viscosity Surface Tension Shift Nullify Physical
 Thunder Attribute Fire Attribute Water Resistance

When dealing with Giant Clams, having Rig with me will give me the upper hand.
So let’s hunt them all down!
However, these Giant Clams aren’t a type of monster that can be lured in using Call Monster.
That’s a shame.
Oh well.
They seem to be an opponent I’ll eventually have to fight as I travel.
No need to rush.

We head further into the open sea.
And I try going a little deeper.
Of course, I’m hoping to encounter some new monsters as well.

 Boxing Mantis Shrimp Lv.5
 Demon Enemy Target Active
 Battle Position: Underwater, Sand, Ground, Sea Bottom Water Attribute

As expected, this is my first time seeing one of these.
How big is it?
It’s nothing compared to Taylor.
That’s my first impression.

I can’t know how strong it is until I fight it.
This guy’s name made me realize that its fighting style involved fist fighting.
To speak of the results first, I defeated it, but…
The situation at the end of the battle was dire.

My HP bar had fallen below half to 40%.
Apnea also has only 30% remaining.
Strand is only down to 60%, so he has a little more leeway.
Taylor is the one who got the worst out of this fight, with not only 20% of his HP left but also suffering from status abnormalities.
Only Rig and Nias came out unscathed.

We can recover our HP fairly easily, but Taylor’s status abnormalities are an entirely different story.
Time for him to rest.
And let’s bring out Goukame to replace him.
I’ve got no other Summoned Monster capable of underwater actions, so it can’t be helped.
If it were Goki or Kurama, they could probably participate in battles by using Under Water.
But still…
I only have one Rig to use as biological armor.

Perhaps I should get another type of monster that can be used underwater?
Or maybe another Slime?
I might need to get either eventually.

Whoa!
The time is 10:20 PM.
Let’s go back to the island now.
I’ll be spending the rest of my time fighting crabs in the shallow water.

《【Swim】Level Up!》
《Summoned Monster『Apnea』 Level Up!》
《Please add 1 point to a desired stat.》

Alright.
This is looking pretty good, huh?

Apnea’s VIT increased automatically upon leveling up.
Let’s choose DEX as his second stat increase.

Apnea Dolphin Lv5 → Lv6 (↑1)
 DEX 12
 AGI 24 (↑1)
 INT 15
 STR 12
 VIT 13 (↑1)
 SPI 10

 Skills
 Bite Evade Underwater Mobility Semi-Aquatic Night Vision Vibration Detection
 Pursue Water Attribute

What have I learned through underwater battles?
It’s completely different from fighting on the ground.
I’ve known this for a while, but this was a good reminder.
I have my tanks.
I also have my supports.
However, I really want a Summoned Monster with high mobility.
Of course, Nias is very capable of fighting underwater, but Apnea’s abilities surpass even hers.
I feel like I should prioritize increasing his AGI as he levels up.

What time is it?
Around 11:30 PM.
Shall we continue killing crabs near the shallows and call it a day?
Tomorrow I would like to see for myself what other islands there are around here.
If I keep finding the same monsters on other islands, it might be a good idea to move to another Map.
Apnea has also leveled up quite a lot.
So I think it won’t be long until his Class Change.

Protagonist Keith
Race Human Male Racial Lv33
Job Grand Summoner Lv19
Bonus Points Remaining: 24

Set Skills
 Sword Lv13 Two-handed Spear Lv13 Joust Lv14 Club Lv14 Dagger Lv14
 Rapier Lv12 Rope Arts Lv12 Javelin Lv11 Pole Weapon Lv11
 Staff Lv24 Punch Lv21 Kick Lv21 Joint Lock Lv21 Throw Lv21
 Evade Lv21 Block Lv21
 Summon Magic Lv33 Spacetime Magic Lv21 Seal Magic Lv16
 Light Magic Lv20 Wind Magic Lv20 Earth Magic Lv20 Water Magic Lv20
 Fire Magic Lv20 Dark Magic Lv20 Ice Magic Lv19 Lightning Magic Lv19
 Tree Magic Lv19  Dust Magic Lv19 Lava Magic Lv19 Steam Magic Lv19
 Heroic Summoning Lv1
 Alchemy Lv16 Pharmacy Lv11  Glassmaking Lv9 Woodworking Lv13
 Synergy Lv23 Appraise Lv23 Identify Lv23 Discern Lv7 Cold Resistance Lv12
 Grab Lv20 Horsemanship Lv21 Precise Manipulation Lv23 Ropework Lv11
 Jump Lv13 Acrobatics Lv13 Heat Resistance Lv14 Climb Lv12 Balance Lv14
 Dual Wield Lv19 Disassembly Lv19 Swim Lv8 (↑2) Dive Lv7 (↑1) Throw Object Lv13
 Dash Lv13 Endurance Run Lv13 Hide Lv7 Conceal Lv7
 Physical Reinforcement Lv21 Mental Reinforcement Lv21 Speedcasting Lv22
 Magic Effect Amplification Lv21 Magic Range Expansion Lv21
 Petrification Resistance Lv6 Sleep Resistance Lv6 Paralysis Resistance Lv9
 Confusion Resistance Lv7 Darkness Resistance Lv7 Unconscious Resistance Lv9
 Charm Resistance Lv2 Poison Resistance Lv3 Silence Resistance Lv5
 Instant Death Resistance Lv3

Equipment
 Tokkosho x1 Vajra Trident x2 Jeweled Sword x2 Quartz Illuminated Sword x2
 Akasagarbha Spear x2 Spirit Tree Staff x1
 Staff of Torture x2 Petrified Wood Staff+ x2 Tonfas of Torture x2
 Petrified Wood Tonfa+ x3 Capture Rod of Torture x1 Needlefish Spear+ x1 
 White Elephant Long Spear+ x1 White Elephant Javelin x2 Lion Sage’s Lance+ x2 
 Snow Beast Mace x1 Lion Sage’s Foil+ x2
 Lion Sage’s Kukri+ x2 Needlefish Javelin x1
 Guardian Treasure Hammer x1 Xiuyaojing Bow x1 Indra’s Halberd x1
 Enraged Pickaxe+ x2 Silver Necklace+ x1
 Snow Leopard Push Dagger x1 Gale Tiger Push Dagger x1
 Killer Scorpion Push Dagger x1 Snow Leopard Bagh Nakh x2
 Plains Lion Bagh Nakh x1 Bull and Horse Leather Armor+ Sets
 Einheral’s Armguards x2 Heavenly Zebra’s Misanga x1
 Bracelet of Torture+ x2 Anklet of Torture+ x2 Prison Guard’s Black Rope x1
 Battle Horse Belt + Rucksack Item Box x2

Items on hand
 Survival Knife Woodworking Tools Sewing Tools
 Cintamani Stone x1

Titles 
 Old Summoner’s Best Disciple Protector of the Forest Knower of the Middle Path
 Sea Monster Vanquisher Traverser of the Limestone Cave Crest of the Gravekeeper
 Majin Slayer
 Guardian of the Lapis Lazuli Light Mark of the Spell Searcher Wrestling King
 Weapon Expert Battleholic

Basic Stats
 DEX 22
 AGI 22
 INT 32
 STR 21
 VIT 21
 SPI 32

Summoned Monsters
Rig Yellow Pudding Lv8→Lv9 (↑1)
 DEX 20
 AGI 14 (↑1)
 INT 8
 STR 8
 VIT 15 (↑1)
 SPI 8

 Skills
 Dissolve Shapeshift Viscosity Surface Tension Shift Nullify Physical
 Thunder Attribute Fire Attribute Water Resistance

Strand Mizuchi Lv3→Lv4 (↑1)
 DEX 10
 AGI 19 (↑1)
 INT 10
 STR 18
 VIT 27 (↑1)
 SPI 10

 Skills
 Biting Wrap Evade Aquatic Heat Detection Conceal
 Deadly Poison Water Attribute

Apnea Dolphin Lv5 → Lv6 (↑1)
 DEX 12
 AGI 24 (↑1)
 INT 15
 STR 12
 VIT 13 (↑1)
 SPI 10

 Skills
 Bite Evade Underwater Mobility Semi-Aquatic Night Vision Vibration Detection
 Pursue Water Attribute

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