Chapter 226 Part 1
Now then…
I need to get the necessary part of the silicified wood.
The way to do it was by hammering, using stone chisel and mallet so as not to break it.
Need to be careful with the momentum here.
Generally it should be divided into parts with 20% size each.
Looking at 【Identification】 the unit weight was 2.
Then, next.
The procedure was the same as when I made snow beast mace.
I can transform it using Shape Change.
The decrease in MP Bar was not bad.
The situation was similar to when the snow beast stone transformed into Snow Beast Mace.
This doesn’t seems bad.
Even so, my MP had decreased from 60% to 30%.
So, how was it?
If this end up with a bad product, it would not be worth it.
【Weapon Item: Cane】 Petrified Wood Cane, Quality D, Rarity 6.
AP+15, M-AP +15, Destructive Power +5, Weight 2, Durability 250.
Magical Item, Attribute Destruction [Small], Destruction resistance [medium].
A cane made by processing silicified wood.
A weapon that can temporarily neutralizes the characteristics of opponent.
Oh!
I’ve got sealing equipment?
And this destructive power was amazing.
It seems to have exceeded the mace of the snow beast.
However, it was regrettable.
The quality was low.
I know the reason for it.
It was obvious when I hold it in my hand and try to poke it.
The shape of the cane looks uniformed, but there was some distortion here and there…
Other than being heavy, there was no other sense of discomfort.
Maybe this needs a bit of modification?
However, I can’t afford to processes it now.
My MP bar would be exhausted.
Unfortunately, that was it.
I wish I could do something else.
The time was 11:20pm.
Maybe it would be better for me to postpone the night hunting on the S4 map.
Let’s advance for now.
I want to finish what I can do for now.
Goki stats were almost in full recovery.
But let’s make a rotation here…
I returned Goki and summoned Senki.
My MP bar was also quite low.
I guess I should replenish it with a mana potion.
Departing after completing all the spell enchantment.
I checked the surrounding using Call Monsters.
Bad.
A pair of Spinx and Spinks were quite close.
Hurry.
I need to hurry.
Hurry!
In fact the one with the slowest foot was me.
I entered S4 map.
The Spinx and Spinks were close enough that I could see them.
Spinx was level 4.
Spinks was level 3.
That was dangerous.
If there was only one, I might be able to manage it somehow, but there were two of them.
I would like them to come at me again later when I wish such an opportunity.
Well, even during the daytime, it would be worthwhile to challenge that monster one by one.
To fight against 2, that was definitely too much.
Now then.
Let us move north through the passage made by ivy branches.
There was no way I could relax when those pair still could see me.
In this kind of situation I thought I would be more nervous.
The date have changed.
Have we arrived once more in the deep forest?
How was the map of S4 during the night you ask?
Let us check it using Call Monster.
There…
Just like during a daytime, freshly severed head come…
Well, the head was floating huh?
It seems to be crowded although it was a small circle.
There was a puppet trees.
Long Arm Monkey.
In other words?
There was a high possibility that another high monsters were going to appear.
Otherwise, both the puppet tree and the long armed monkey would ambush them.
Well, I should believe on Volff early warning.
But, as expected, measures against that head was needed.
Resist Thunder was a must.
Light then intercepted three heads.
Geez.
Right after the Sphinx and Spinks, you guys were something that I cannot feel bothered with.
Even though I have Resist Thunder, damage still could accumulate.
Did my sense gone wrong?
Maybe yes.
I feels strong enemies have become the standard.
Well, this head were still good.
Since I could get some gems from it.
Though I haven’t pulled it off from the corpses yet.
But, this was truly unexpected.
Haunted Remruth Lv.4
Monster, Undead, Enemy Target Active.
Battle position: Ground, air, dark attribute and Water attribute.
Speaking of what unexpected.
Right now I was on the ground.
No, normally it was normal for people, but now it was not.
I’m surprised because suddenly something pulled my ankle and tried to make me fall.
That was dangerous.
Even if I fell into a swamp there was no damage indeed.
However, right now I cannot move from this place.
In that sense, it was dangerous.
They were like haunted mist adapted to the forest.
The same goes how they fight.
Enchanted weapon could be used against them even with weapons that do not have any magical items.
But you know.
This was a place where it was common for a lot of monsters.
Though to be clear, that was troublesome.
“Enervate Undead!”
“Force Blast!”
This was Force Blast, but I tried it for the first time.
The range was wide and its help.
I think the MP bar consumed lower than the total attack magic.?
At this range, I would normally use wind magic, storm wave.
However unlike storm wave, this magic was able to attack toward all direction.
Thus it was good for when being surrounded.
–
The Haunted Remruth’s bar was halved thanks to Enervate Undead and Force Blast.
We will get the rest soon
Even in the air, Telomere will try to block its path using its thin cane.
Like this, I have no other problems.
Just like Haunted Mist, Haunted Remruth also left magic stones.
Good.
It was scattered on the ground.
Like this, it was troublesome to go and pick it up.
But, Telomere and Heather will pick it up for me.
This map requires a summoned monster in the air.
And it requires dexterity to pick up items.
I have multiple summoned monsters, so i don’t think there was a trouble?
Well, I guess I should keep in mind about that and continue…
Now then.
Shall I go and earn experience by using Call Monsters?
No, the date have already changed, and it was not good to spend so much time.
If I want to hunt for gems, I could do it during daytime.
The time was 1:10am.
I guess that was it for today.
I logged in again.
The time was around 6:30am.
Check the position the wide area map.
I’m right now on the south side of S4 map.
The boundary between this map and S5 was also close.
There were various options for me.
Stay on S4 map and earn experience.
Go to S5 and earn experience there.
Aim to get to the S5 area portal.
Or To the East, go to the S4E1 Map.
Or maybe to the west, and go to S4W1 map.
Ooops.
There was a demi-human hunt.
However, this doesn’t seems to be something that I could aim for.
Even if I move ahead, it was highly likely that I would be in range where the event was taking place,
What should I do?
No good.
For now, let us prepare breakfast.
Let’s summon Bunraku.
And I’ll worry for later.
What should I do in the future?
I was wondering for such a thought while eating.
From Remt’s perspective, the choice to go to map was being discarded.
I’m afraid that I have to improve a little bit more.
Also, it was not bad to deal with S4 monster for now.
Especially that Namakubi (Freshly severed head).
And I think it would be good if I. aim for some gems.
I guess…
Let’s slowly return to the S3 while earning experience points on the S4 map.
And while at it, I might meet a demi-human.
I wish I had the next chance to meet with Black Santa.
Since I want to fight him directly.
Now then…
What should I do about the team?
My move should be relatively slow.
With that, the combination of summons would increase as well.
Well, for now, I will avoid heavy weight.
It was a little scary on the ivy passage.
I watched Senki’s fight last night but, I think his weight was a bit too risky
Though he was a bit agile.
Let’s forget about Jericho.
Gokame also a no.
Goki curse should be cured by now, so it should be okay.
Oh yea, I should summon peptides, and I think we could leveled up faster here.
How annoying.
I was overwhelmed.
It was no good to spend too much time on an opponent.
As a result, it becomes like this…
I summoned Volff, Shishiku, Taylor, Strand, and Peptide.
Our movement would be slow, but with Volff here, we should be able to avoid a lot of traps.
Taylor would be the wall.
Shishiku would be the main firepower.
And we should check on peptide special quality during this time.
–
Strand was doing well in term of adapting on this map.
In fact it could move gently on the ground, despite the ground being a swamp.
Taylor was also like that.
Well, it was a crab after all I guess.
It seem it would do fine on swamp or wetlands.
But you know.
For now, let us go through the passage together.
While slowly moving toward the north I tried using Call Monster.
Peptides was struggling at the beginning but, it started doing it best soon enough…
I wonder, how it was looked like?
Peptide first opponent was the long armed monkey.
If he had to fight the head, it would be a hurdle for him.
What happened you ask?
From the conclusion.
It was characteristic of peptide to use poison, I guess the same as Tylor eh
Taylor was a crab, fair and square.
On the other hand, the peptide was a monster with a lot of similarity with that of a scorpion.
Their characteristics was completely different.
Although it was a narrow passage, if I was attacked by a poison here, it would be bad.
The attack was quite sharp though
It was common to withdraw monster that has been poisoned.
In addition, Strand moves independently, poisoning enemy’s monsters one after another…
Poison attack even the trees,
It also use poison attack even in the passage.
Since we don’t have to clean it up, it was all good.
Though if I dropped him on the ground, he would be dead.
For now, it was easy.
What were the roles of Volff, Shishiku, and Taylor?
All they had to do was to hold back the enemy in the passage.
Stands and Peptides then helped them using poison.
If it was become harder to fight, we could just drop the enemy down.
That was it…
There won’t be any risk.
And I need to be careful of the long distance attack of stone throwing.
This is good.
Anyway, what I need to get was the gem.
We could just leave the corpses behind.
Now, what to do next?
Of course, let us continue…
《『Peptide』 Monster Summon, Leveled Up!》
《Please added 1 point to any status》
After fighting around 3 times and 19 long armed monkey, finally we leveled up
How fast!
I raised the strength of Peptide using the status point.
And the other status bonus was toward intelligence.
Peptide, Large Scorpion Lv2(+1)
Dexterity 16.
Agility 12.
Intelligence 6 (+1)
Strength 17(+1)
Vitality 14.
Mental Strength 7.
Skill.
Scissors, needles strikes, deception, concealment, surprise attacks, poisons.
Shall we continue like this?
But I also want to do something about the Namakubi too…
Such opponent would be too much for peptides.
I guess I should change it here.
Summon Denier.
From here on out, I should hunt Namakubi then?
Namakubi was definitely a troublesome opponent.
That was true, even if I know how to deal with it.
Flying in the sky was a pain.
Why didn’t I use airborne summon you ask?
I do want to intercept it.
But then the naïve Namakubi attacked me.
Since I can’t kill it using airborne summon, the quickest way to kill it was using a spell.
But there was also Denier who was more useful than even a spell.
I stopped moving several times, and after getting ready, I called the Namakubi.
It was easy to get caught.
And I was able to try various things on the opponent.
Although people might call what I did as steal kill…
For example, various hidden nails.
Gale tiger push dagger, Uneven Snow Leopard Push Dagger, and the hidden claw of the killer scorpion, but recently these weapons haven’t seen their turn yet.
I want to use it, since I’ve made it after all.
I tried to poke the eyeball on the flying head.
It was not that bad…
The killer scorpions’ claw could give poison but, that was not 100% sure.
Even so, if we hit the enemy many times, it will surely get poisoned, so the weapon was more suited for a long term battle.
Was uneven snow leopard push dagger also for the long term battle type?
Stopping the movement didn’t happen as I had expected, it was more on the slowing the enemy movement.
It has mild effect.
I also tried to use weapon that usually I never used.
Enraged Pickaxe.
I don’t think it has a weapon skill but, as a weapon the attack power was good.
Anyway, it feels good to crush the enemy’s eyes.
The next thing I wanted to try was the Petrified Wood Cane.
However, this time was a huge disappointment, maybe due to my expectation was
I just don’t feels right.
Maybe due to the low quality but the damage was also not that high.
As expected, no good eh?
I thought maybe I could use some ingenuity to create one, but when I actually use it, I understand.
With just as it was, there was no use of it.
I have to do something.
Thanks for the treat.