Chapter 273 Part 3
Now.
Master and Juna are gone.
What am I doing?
Making empty bottles right away!
Where?
Here is fine.
As long as the materials are on hand, I can make them with Quick Recreate.
Besides, sparring is possible here.
While getting the summoned monsters going, I created empty bottles.
Let’s have Bunraku excavate ancient stone pillars.
Master’s Metal Skin will serve as my assistant.
Then.
What are the pairings for the matches?
Volff vs. Oma.
Goki vs. Abyss.
With Flashlight I lit the courtyard and got to work.
Is the time only 8 pm?
My MP bar is almost full.
Let’s be enthusiastic!
The bottles that I’m making line up on the ground.
When a certain number of them are completed, Master’s Metal Skin will go collect them all.
Into the「Item Box」.
Of course, Master’s.
The raw materials are also brought by Master’s Metal Skin, so it’s nice and easy.
I just make empty bottles.
Well, there are other things to do but.
Bunraku is on excavation of an ancient stone pillar next to me.
Of course, Enchanted Weapon is placed on his tool.
And Bunraku himself has Physical Enchantment Aqua.
He’s clearly… faster than me.
That said, he looks thorough.
Oh no.
Is my position in danger?
No, that can’t be.
That’s what I want to believe.
How’s Volff vs. Oma?
Fifty-fifty?
No, Volff seems to have a slight lead.
When they develop into long-term battles Oma dominates, but Volff often wins in short-term battles.
Just because both of them have Self Regeneration the battles seem likely to drag out into a draw?
That’s not true.
More than half of the matches are finished in a short time.
You somehow bite a vital point, huh.
That’s the name of the game.
When I rest my hands for a while to watch them, their fighting is intense.
It’s clear that neither is suitable for me to deal with.
The movement is too fast.
How about Goki vs. Abyss?
Goki is clearly on another level.
But still, there are many matches where Abyss can pick up a win.
Well, Abyss’ win rate is probably less than 20% but.
The pattern in which Abyss wins is always the case of a time out call.
In long-term battles, Self Regeneration helps greatly.
That’s basically it.
Since they’re both fighting with wooden swords holding shields, the conditions are disadvantageous to Goki.
For winning 80% despite that you could say that Goki is incredible.
The problem is?
There’s a little one.
The wooden swords break.
Well it can’t be helped.
I can make as many as I want with Quick Recreate, so it’s okay to break them.
In addition to that, the shield will steadily build up damage.
That’s right.
For that, Repair is the answer!
Immediately, I tried it out.
The shields had already been repaired in the Wind Spirit Village, so it seems that the amount of damage wasn’t great.
One magic stone was enough to repair two shields.
My bad.
I have room in my own MP bar.
I should have used my MP instead of relying on magic stones.
Well, with this we should be able to continue matches without worries.
The meaning of having received this spell cloth from Master is pretty large.
《Summon Monster『Abyss』Level Up! 》
《Please add 1 point to a desired stat》
The time is 10:20 pm.
How many matches?
I don’t remember.
Abyss’ SPI has already risen.
I put the other point in AGI.
Abyss Skeleton Fighter Lv3 → Lv4 (↑ 1)
DEX 18
AGI 18 (↑ 1)
INT 13
STR 14
VIT 14
SPI 13 (↑ 1)
Skills:
Sword Club Small Shield Block Evade Physical Resistance [Small]
Self Regeneration [Medium] Darkness Attribute
Well, okay.
You can crush as many wooden swords as you like.
Abyss’s fighting method is also different from that of Goki.
While enduring quite a bit, he deals damage and devotes himself to defense.
That sort of thing.
Isn’t it interesting?
However, when you actually look at it, it is rational.
For exactly that reason the undead are troublesome.
I have personal experience.
《Summon Monster『Volff』Level Up! 》
《Please add 1 point to a desired stat》
Volff has been with me for quite a while.
Upon coming here finally a level up, huh?
At this point I definitely feel like the growth is starting to slow down.
Volff’s STR has already risen.
I put the other in DEX.
Volff Silver Wolf Lv1 → Lv2 (↑ 1)
DEX 15 (↑ 1)
AGI 36
INT 15
STR 24 (↑ 1)
VIT 26
SPI 15
Skills:
Bite Dash Psychic Hide Pursue
Night Vision Conceal Self Regeneration [Slight] Magic Resistance [Slight]
Well, can we continue?
Or rather, I see something startling.
Bunraku.
The excavation of the ancient stone pillar is almost over.
Is that the shape of petrified wood?
Then.
It’s time to fill the empty bottles with health and mana potion.
There are plenty of ingredients.
Let’s see, health potions are nice for insurance, but mana potions are helpful in bulk.
There’s plenty of room in the Item Box.
There’s the high-ranking item Móðguðr’s Tears, so maybe I should hold back a bit?
No, it’s better to have them there.
It’s possible that I won’t be able to get help when I move on to the next map.
I’m sure it’s fine to have twice as much as before.
《【Pharmacy】Level Up! 》
I made potions and mana potions without using Quick Recreate.
Whats the quality?
The best had quality B+.
The lowest was quality C+.
Is it somewhere around B- on average?
Well, I’m using Cooling Time without worrying about it that much.
It seems like I’ll continue using it moving forwards.
The time is 11:40.
Should I log out now?
The question is whether to log out on the second floor of Master’s house.
I could also deploy an Instant Portal and log out.
Yup.
Should I go with Instant Portal for the sake of preserving the Return Home destination?
That’s what we should do.
I deploy an Instant Portal in the garden of Master’s house.
I couldn’t.
Is it treated as a relay portal?
In that case, I’ll just go out the gate and use it.
Then.
Shall I make empty bottles tomorrow in accordance with Master’s instructions?
The meeting with Lambda is the day after tomorrow.
I think I can take my time.
Protagonist Keith
Race Human Male Racial Lv28
Job Grand Summoner Lv. 14
Bonus Points Remaining: 21
Skill Sets:
Sword Lv12 Two-handed Spear Lv11 Lance Lv9 Club Lv 11 Dagger Lv 11
Rapier Lv9 Rope Artes Lv10 Cane Lv21 Punch Lv18 Kick Lv18
Joint Lock Lv18 Throw Lv18 Evade Lv18 Block Lv18
Summon Magic Lv28 Spacetime Magic Lv17 Seal Magic Lv11
Light Magic Lv17 Wind Magic Lv17 Earth Magic Lv17 Water Magic Lv17
Fire Magic Lv17 Dark Magic Lv17 Ice Magic Lv16 Lightning Magic Lv16
Tree Magic Lv16 Dust Magic Lv16 Lava Magic Lv17 Steam Magic Lv15
Alchemy Lv12 (↑ 1) Pharmacy Lv9 (↑ 1) Glassmaking Lv7 (↑ 1) Woodworking Lv11
Synergy Lv20 Appraisal Lv20 Identify Lv20 Discern Lv5 Cold Resistance Lv9
Grab Lv16 Horsemanship Lv17 Precise Manipulation Lv19 Ropework Lv10
Jump Lv9 Acrobatics Lv9 Heat Resistance Lv12 Climb Lv9 Balance Lv10
Dual Wield Lv17 Disassembly Lv16 Swim Lv6 Dive Lv6 Throw Object Lv3
Dash Lv9 Endurance Run Lv9
Hide Lv3 Conceal Lv3
Physical Enhancement Lv17 Mental Enhancement Lv18 Speedcasting Lv18
Magic Effect Amplification Lv17 Magic Range Expansion Lv17
Petrification Resistance Lv6 Sleep Resistance Lv5 Paralysis Resistance Lv6
Confusion Resistance Lv4 Darkness Resistance Lv4 Unconscious Resistance Lv5
Charm Resistance Lv1
Summoned Monsters
Volff Silver Wolf Lv1 → Lv2 (↑ 1)
DEX 15 (↑ 1)
AGI 36
INT 15
STR 24 (↑ 1)
VIT 26
SPI 15
Skills:
Bite Dash Psychic Hide Pursue
Night Vision Conceal Self Regeneration [Slight] Magic Resistance [Slight]
Abyss Skeleton Fighter Lv3 → Lv4 (↑ 1)
DEX 18
AGI 18 (↑ 1)
INT 13
STR 14
VIT 14
SPI 13 (↑ 1)
Skills:
Sword Club Small Shield Block Evade Physical Resistance [Small]
Self Regeneration [Medium] Darkness Attribute

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