Chapter 263 Part 2

Warhorse Lv.2
Demon Enemy Target Active
Battle Position: Ground ???

Death Knight Lv.3
Apostle Enemy Target Active
Battle Position: Ground ???

Death Soldier Lv.5
Apostle Enemy Target Active
Battle Position: Ground ???

Death Sorcerer Lv.3
Apostle Enemy Target Active
Battle Position: Ground ???

Death Archer Lv.1
Apostle Enemy Target Active
Battle Position: Ground ???

Kinda weird guys.
A total of 6 people.
All of them are riding in austere, well-used black equipment.
There are 3 Death Soldiers, 1 Death Knight, 1 Death Sorcerer, and 1 Death Archer.
Judging by the formation, is the Death Knight the leader?

The problem is?
I can’t read these guys’ moves.
With this composition, I can predict it to some extent.
But there’s not a very coherent trend.
When I face them head on I can tell.
It’s easier to fight against even monsters.
Even if it were a Lesser Gryphon.

It is troublesome after all.
Ahh, give me a break!
The Death Knight and Death Soldiers approach on horseback.
Their weapons are spears and pole weapons.
The death sorcerer and death archer who shoot spells and arrows from behind are also troublesome.
Their hit rate is unexpectedly good.

They’re really annoying!

「Pitfall!」

It was a calculation to drop all the troublesome guys, but the Death Archer avoided it!
Damn it!
I cast the following spell while letting Volff and Helix chase.

「Magma Field!」

What’s the specified target range?
It’s in the center of the pitfall?
You can’t escape and your feet will be continually burned with lava.
You won’t do something like climbing the wall, right?

No one was climbing, but one was flying.
It’s a death sorcerer.
Did you fly?
No, it’s a Fly spell.
They point their staff over here.
A powerful flame was released, but Zangetsu’s mobility is excellent.
A direct hit was avoided.
Even so it’s still hot and the damage isn’t zero.

「Five Elemental Seal!」

Did the spell work?
It seems to be working.
But it seems that it’s still possible for them to fly.

Nias’s water needles- no, water arrows rush through the air.
Moreover, they’re nonstop.
At the same time, a water shield is deployed to protect against the heavy flames.
Very nice.
She bought time for me to use the next spell.

「Ternary Seall!」

I knew immediately that it worked.
They crashed.
Moreover, at the bottom of the hole made by the pitfall.
Sorry.
Is somebody trying to crawl out of the hole?
Go back please.
I shoved my spear in the center of their face.
But wow, this is terrible.
Looking at how their HP bars are gradually reduced in the hole, it feels like a villainous work.
But I don’t regret it.

「Instant Simoon!」

The inside of the hole is filled with hot air.
Oh.
That’s what happens?
The writhing of the apostles seems to have become even worse.
The same is true for horses.
Hm.
It’s terrible.
I’m terrible!
However, it seems that the damage done is increasing, so this is probably fine.
This combination of spells looks good.
Pitfalls are useful in many ways, but it usually takes time and effort to go directly to the killing.
If you have an efficient means, you should use it.

The Death Archer is?
It was alive.
Whether or not that can be called alive depends on the person.
It seems that he has fallen and rolled on the ground, and his throat is being bitten by Wolf.
And Helix perched on their head and thrust his beak.
He’s aiming at my eyes.
The HP bar remains, but it seems that they’ve already fainted.
There’s no sign of the horse they had been riding.
Well, that’s fine.

How is the bottom of the hole?
Is it only the Death Knight and two horses that still have markers?
Well, that’s.. good.
I’m dissatisfied.
I don’t really feel like I fought and won.
Isn’t there any more, you know, exhilarating way to win?

《【Speedcasting】Level Up! 》

Mm.
It’s ok.
Just because there was a level up, let’s say it was good.
So, will something drop?

【Material】War Horse Cordovan Raw Material Quality B- Rarity 5 Weight 5
The skin of the butt part of a Warhorse. It has a very smooth and moist texture.
It is also characterized by its mirror-like luster, and its beauty tends to make it overpriced.
Unfortunately, it is less valuable in terms of quality and rarity than the cordovan of farm horses.

Only one of these came off the warhorse.
The apostles leave nothing behind.
Makes me want to click my tongue!

By the way, this is a cordovan.
The opponent is different, but it’s been a long time, the cordovan.
Mm?
How’s the capacity of the《Item Box》doing?

Currently, my Racial level is 28.
With plus 1 due to the effect of the rampage horse belt it should be 29.
Since it’ll be the square.

841.
There are two of those.
At some point the amount of storage increased considerably!
Even a big item like an ancient stone pillar has become a scale that can be stocked without concern.

Is the weight of a war horse cordovan 5?
It’d be nice if you could leave more?

Lesser Ogre Lv.8
Demon Enemy Target Active
Battle Position: Ground

Oh!
Like Senki!

No, it’s the same lesser ogre.
That’s not the problem.
There are four, right?
It is a monster that we’ve encountered on other maps, but there are many at a higher level.
It seems that the difficulty is high.

If only there were just 1.
I’m used to fighting Senki on a regular basis, and I’m confident that I’d fight and kill them.
These guys aren’t equipped with anything.

Yup.
Normally, when fighting against Senki, I don’t fight with attack spells.
Weapons are basically not used, right?

If there were just one, I’d like to take them on.
I should restrain myself here.
Actually, isn’t this quite a pinch?

The problem is simple.
The Lesser Ogre is simply strong.
And it’s cooperation.
The four of them move to cover each.
For example?
Support the individual who took the damage.
It works well for me to kill the one who’s taken the most damage, but they work to prevent that.
And self-healing.
The HP that can be recovered in battle is limited, but nonetheless, cannot be ignored.
There is also a problem with this lineup.
Since movement is prioritized, striking power is inevitably reduced.

So what is the breakthrough point?
I can hear that answer.

The Nias’ singing voice is echoing.
What is the effect of the song?
The movement of the four monsters slows down.
Two seem to have fallen asleep completely.
It’s a singing voice that invites you to sleep.
Well, I don’t sleep.

Anyway, let’s hurry.
If they take an attack, they have a high probability of waking.
We need as much striking power as possible.

「Lance Charge Burst!」

It’s gotta be this.
Still, it’s amazing that I can’t take them down with a single blow.
While getting Volff and Helix to restrain his feet I charge once more.
Then it finally died.

Jeez, that finally makes one down!

I used the same procedure to defeat the remaining 3 sleeping animals.
No, the whole thing was a hassle.
Like I thought this was an advanced map.
It’s not so easy.

So what dropped?
There was one magic stone.
Strange!
Senki doesn’t have something like that!
Since they didn’t drop anything on a different map it’s still fine but.

Priority is given to movement.
What’s most annoying is definitely the Lesser Gryphon and the Gryphon Trooper.
I can manage the Death Knight party.
Although it takes time.
The Lesser Ogre seems to have some passive guys, and I just skip past them.
There’s no help for those who attack.
Anyways, we’re definitely closer to the center of the map.
Just a little further.
Just a little further and we should reach the location of the area portal soon.

Ogre Lv.2
Demon Enemy Target Passive
Battle Position: Ground

Wow.
Is something there?
Shall we run away?

There’s only one opponent.
That’s the only reason I didn’t choose to escape.
There’s no disadvantage in numbers.
But this guy’s troublesomeness was more than four Lesser Ogres.
No, it’s the most troublesome of the guys I’ve come across on this map.

Sometimes they fall asleep sleep to Nias’s song.
We also deal damage pretty nicely.
However, his speed of self-healing is fast.
And after being damaged, it seems that Nias’s song has become less effective.
It’s become a serious match.

Of course, since I’m riding on Zangetsu, I have superior mobility.
Not to mention Volff and Helix.
But the roar of this Ogre was extraordinary.

“Gugha!”

It’s short, but also huge.
 I found that Zangetsu and Nias were frightened.
 It’s dangerous if your legs stop moving!

「Psycho Pod!」

This was the only countermeasure I could think of for the roar.
Volff and Helix somehow managed to avoid a direct blow from the ogre.
What if there were other monsters?
There’s no doubt that they would be hit by the ogre.
A blow from a monster that is superior to Senki.
I don’t want to take it!
I have to do my best here!

What about spells?
Of course, I tried them.
What about Pitfall?
It popped out from the bottom of the hole in no time.
What kind of athletic ability do you have?
What about Gravity Prison?
The movement has certainly slowed down.
Still, it seems to be able to move somehow.
What kind of power is this!

I can’t tell his limits.
Knowing the risks, it’s close combat time.
There’s no other option!

「Lance Charge Burst!」

This attack worked.
It’s more the poison than the damage.
But he’s not paralyzed.
The fist of the Ogre hits Zangetsu directly.
Rig’s defense seemed to be in time, but it still couldn’t absorb the shock.
I can tell that Zangetsu’s center of gravity has shifted.
Knock away the Zangetsu on which I, Nias, and Rig are riding?
The power should have been greatly diminished by Rig.
Hey.

Huh?
Rig, is gone.
No, they’re there.
They’re entwined in the ogre’s hand and are moving on its epidermis.
The ogre looking at me doesn’t seem to notice it.
Hey!

While avoiding the ogre’s next attack I watch Rig move.
Are you okay?
No, if it’s Rig who’s immune to physical attacks, I shouldn’t have to worry.

The ogre stops moving.
It’s on its knees.
There’s a little marker sitting on its red marker.
It seems to be paralyzed in addition to poison.
Oh?
Seeing that the MP bar of the rig has decreased considerably, it seems that at some point he gave a lightning strike to the ogre.
And it’s sticking to the scratched part of the ogre.
Oops, my bad.
Kill it before it can move!

Despite the ogre being unable to move it takes too much time to finish it.
No, it’s too strong!
I’m glad it was poisoned.
If there had been self-healing, he might have recovered from the paralysis.
And Rig.
That it was damaging the Ogre by melting its epidermis, I understand.
Rig’s size is different.
Did it swell?
No, it seems that the colors are also different.
It’s a little red and one part is completely orange.
Did you not just melt the meat, but absorb it?
Well, it’d be weird to be surprised now, but you do some scary things.

By the way.
Why doesn’t【Disassembly】do anything?
I still can’t figure it out.

The journey continues.
I finally arrived at a suspicious place, which is clearly a barrier.
A wall that closes the valley, as if a part of a mountain had been scraped off.
On top of that wall, in front of the entry a guard-like shadow was moving.
Huh?
Maybe there’s already someone at the area portal here?

Well I’ll just go see.
What’s going on?

Protagonist Keith

Race Human Male Racial Lv28
Job Grand Summoner Lv. 14
Bonus Points Remaining: 8

Skill Sets:
Sword Lv12 Two-handed Spear Lv10 Lance Lv8 Club Lv 10 Dagger Lv 10
Rapier Lv9 Rope Artes Lv10 Cane Lv21 Punch Lv18 Kick Lv18
Joint Lock Lv18 Throw Lv18 Evade Lv18 Block Lv18
Summon Magic Lv28 Spacetime Magic Lv16 Seal Magic Lv10
Light Magic Lv16 Wind Magic Lv16 Earth Magic Lv16 Water Magic Lv16
Fire Magic Lv16 Dark Magic Lv16 Ice Magic Lv15 Lightning Magic Lv15
Tree Magic Lv15 Dust Magic Lv15 Lava Magic Lv15 Steam Magic Lv15
Alchemy Lv11 Pharmacy Lv8 Glassmaking Lv6 Woodworking Lv10
Synergy Lv19 Appraisal Lv19 Identify Lv19 Discern Lv5 Cold Resistance Lv8
Grab Lv16 Horsemanship Lv16 Precise Manipulation Lv18 Ropework Lv10
Jump Lv9 Acrobatics Lv9 Heat Resistance Lv12 Climb Lv9 Balance Lv10
Dual Wield Lv17 Disassembly Lv15 Swim Lv6 Dive Lv6
Dash Lv8 Endurance Run Lv8
Hide Lv3 Conceal Lv3
Physical Enhancement Lv17 Mental Enhancement Lv17 Speedcasting Lv18 (↑ 1)
Magic Effect Amplification Lv16 Magic Range Expansion Lv16
Petrification Resistance Lv6 Sleep Resistance Lv5 Paralysis Resistance Lv6 Confusion Resistance Lv4 Darkness Resistance Lv4 Unconscious Resistance Lv4

Summoned monster
Helix Fighting Falcon Lv8 → Lv9 (↑ 1)
 DEX 15 (↑ 1)
 AGI 31 (↑ 1)
 INT 23
 STR 15
 VIT 15
 SPI 15
 Skills:
 Peck Flight Farsight Wide Area Search Ambush Sense Danger Air Mobility
 Wind Attribute Earth Attribute

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